Monday, November 10, 2014

Only fools and dead men don't change their minds.

I know it's been kind of silent over the past weeks and there is a reason for that.

When I quit my job and first started all of this, it was ultimately to finally get a chance to work on my own game, something that came from me.  I wanted to remember what it was like to be a kid again, how I felt when I played games and how I imagined myself, one day, making one.

Unfortunately, in an extremely short period of time, even though I knew what I wanted, I lost sight of that.  I lost sight of that because I was thinking too much of the end result.  Thinking of what I could do to satisfy every player and if they would enjoy the game.   Thinking of how I could make sure that no one was lost while playing the game, that everyone would know what to do when to do it.  Essentially I was thinking of everyone else but myself.  The game slowly changed into something that no longer motivated me, no longer felt like something that was coming from me.

The truth is we can't tell what others will like or will want to play nor do we have the control over that.  In the end, I want this game to be something that I, or my 12 year old self would enjoy playing.  If I remain true to that and keep that focus, then there is bound to be at least one other person who will enjoy the experience.  :)

Truth be told, I need to have to fun making this game so others will have fun playing it!

What does that mean for the game?  Well, most of the games' initial design will remain intact, however I will change the overall direction of the game and add some gameplay features which I feel will make this game more enjoyable.  Initially, I was going for more of a "journeyesque" type experience, very little game play, but more focused on ambiance and an emotional experience.  I have decided to change that and move towards a style of game which I enjoyed playing as a kid: Action Adventure.  I will also be including some simple RPG elements as well as re-integrating couch co-op to the game.  I also really enjoy games which allow you to explore, find hidden areas, items, etc.  That has not changed and will remain an integral part of the game.

So, there you have it, a few details about the game.  I know it's not much information at the moment, but now that I'm back on the right track, or should I say finally on the right track, things should start moving forward again.










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