Saturday, October 18, 2014

Did someone say art?


This week I worked on a simple world streaming system in Unity.  Unity does not have this kind of functionality built in, fortunately it exposes certain tools which makes it possible.  So, as of yesterday, I am now able to have streaming worlds within Unity!  Yay!  I'll try to post the details about this later.

But enough about that for now.  This post is actually more about art.  As I mentioned in an earlier post, the art style which I chose for my game is Low Poly art.  There is a great tool available on the unity asset store which helps you convert unity terrains into low poly terrains, and convert your objects into low poly objects.  Obviously, I purchased the tool.  :)

If you want more information about this great tool, called PolyWorld-Woodland,  you can find it here:

http://qt-ent.com/PolyWorld-Woodland/


So, with the help of the aforementioned tool and, my brother who has been creating some assets for the first world, here are a few screen shots of some of these assets.  Keep in mind these are still work in progress.

A nice little well.

Flower bush showing varying levels of "well being".  There are
many levels which are controlled at run-time.

One of the trees showing varying levels of "well being".  There
are many levels which are controlled at run-time.


So here it is.  Hope you like what you see.  Let me know your thoughts.

No comments:

Post a Comment