Monday, September 29, 2014

Game Info

I'd like to start off my third week by sharing a tiny bit of information about the game.

At its core, it will be an exploration / action game (Yes, the order is right). I would like a little more emphasis on the exploration aspect, but that is still to be determined.  It is currently set to be a single player game, but since the beginning I have been toying with the idea of adding a co-op to it because I'm a huge fan of co-op games (I'm still debating whether it fits within the bigger picture).

For the art direction I decided to go with low poly art.  Here are a few examples among many that I found on the internet to give examples of low poly art:




I chose low poly art for 3 reasons.  The main being that to me this was a perfect fit for the mood and the style of game I wanted to make.  Secondly, being that I'm making this game mostly on my own and I am programmer, well, let's be honest, for the most part programmer art sucks.  Low poly art "should" make things a little easier for me.  :)  That brings me to my 3rd reason,  I'm not really good at art but I didn't want to go the pixel style, which seems to be the favoured indie developers choice these days.  I wanted to do something different.

As for development, the game will be developed using Unity 3D Pro and I plan to release it on PC/MAC, and if all goes well, PS4 and Xbox One.

Although at this point I know a lot more about the game, this is all I will be sharing for now.  :)  I guess you'll just have to keep coming back for more updates!

4 comments:

  1. Yes, I find that although simple, if done well, really looks amazing.

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  2. Awesome. Love the first pic. Looks like 3D books for children where some elements unfold.

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  3. Awesome!!! can't wait to hear more from that project!

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